TCG ONE Idea Portal
Idea & Feature suggestions are greatly appreciated. You can also vote for existing ideas to increase their weight. Please consider supporting this project for the future of the project.
97 results found
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8 votes
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DPP and HGSS formats
i have wierd fake real nastalga for playing these formats and there also some decks in there id like to try out
like primes and lvl xes and legends. it could be quickplay of career or both.8 votesHello,
HGSS and UL were also released in a previous update. All Gen3 sets alongside with HL-on, DX-on and EX format have been released recently :) We are making great progress lately.
Best
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We’re on Patreon! Please support the project for frequent updates: https://www.patreon.com/tcgone -
Let there be clans
There should be player made clans so we can have clan wars
7 votes -
Make a group system
Kinda like, you make a group, public or private, and you can invite people, have private tournaments, etc;
6 votes -
Sort Quickplay Decks by upvotes and downvotes
i dislike the assortment of public decks. i don't know if the decks are good when before i click on them (i know that you can see how may times it's played, but that isn't good enough). you can even exploit the assortment with editing the deck and saving, because the current assortment sorts it with the newest first (newest to oldest). My idea: add a assortment where people who have played it can vote up, neutral or down on the deck. sort from most votes to least votes and also show the amount the deck has been played. make…
6 votes -
Game Recording & Replays
Players should be able to save and record games they played. Also players be able to post them and share with other players.
5 votes -
Put in "Ability" category under type when editing/viewing decks
It would be nice if we can search for all of the Pokemon that have's abilities when we are creating/modifying decks.
5 votes -
Implement a "Prerelease" for the newest Career v2 sets:
I created a program in Python (very rudimentary and rather crude to read, so I won't post it, but that's besides the point) that simulates opening up a Booster Pack of Base Set (and soon to come, later sets). With this, I've devised a sort of challenge; I've given players 8 packs of randomly selected cards from Base Set (11 cards per pack: one rare/rare holo, 3 uncommons and 7 commons) and had them create a deck. As of now, me (al_jabib) and 2wayspeaker have devised decks that were made using the cards from the random selection. I am hoping…
5 votesAdminaxpendix (Creator, TCG ONE) respondedHello, thanks for reaching out.
I am sorry that I’ve only just seen this idea and it immediately felt important to me. It’s like an arena mode. I hope we would get it out in some time, so I am putting my votes on it.
What do you mean by saying ‘sanctioned’?
Also we now allow card implementation contributions, feel free to join our Discord server or contact me for more information.
Best
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Displaying Deck Statistics at the end of a match.
This will actually be very helpful because we can not only deduce the effectiveness of the deck but also understand (and then fix) the problems faced while using it. Basically, it breakdowns the deck performance and gives us an analysis.It may include something like:
Amount of damage done/recieved.
No. Of cards drawn.
No. of energies/items/supporters used.4 votes -
add a main 1 player pokemon game style so you start off in kanto and get a deck based off on of the starters and you battle gym leaders
add a main 1 player pokemon game style so you start off in kanto and get a deck based off on of the starters and you battle gym leaders and the elite 4
4 votes -
Custom Cards
I'd like to see create-a-cards made by the community eventually put into tcgone.
4 votes -
Deck navigation
when open a card in full size in a module allow to use the keyboard arrows to navigate in the card.
4 votes -
Have damage counters instead of just a damage gauge
This is something I have been angry about on this simulator, because at first I could not find the damage that my pokemon had sustained. Just an idea guys!
4 votes -
A few suggestions to make play easier.
Give people the ability on the deck building screen to search for cards by energy type card type or name to prevent endless scrolling through lists.
Perhaps add some sort of on screen text (outside of scrolling text box at side of screen, perhaps something more obvious across the middle of play area) to inform players what damage has been done to their card listing and totalling all bonus received from trainer cards ect. For new players it can a bit bewildering as to why you've even been killed at times.
A display of any trainer cards used on screen…3 votes -
Add sound effects for when stuff happens PLEASE
Title.
I have missed that my pokemon got asleep too many times3 votes -
3 votes
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Provide a enter game link after a game is found.
When a game is found, dont auto load into the game. Provide a 'Enter Game' button along with the game found alert. Give the button a 60 sec timer and kick them if they dont click. Sometimes the alert doesnt go off and this will prevent the waiting 60 sec if an accidental afk occurs.
3 votes -
Can be able to sort your decks manuallly
This would be useful if you wanted your decks in a certain order, like choosing the deck you want first in the list for quick play games or decks that are work in progress and you want it first in the list so you can reach it easily.
3 votes -
make an easier method for moving damage
I've been using ear influence meowstic recently and have been losing to the clock not reading me doing an action and when i make the KO happen in time- the game crashes after i take my prizes.
3 votes -
Expand on current expansions.
Dying to play expanded, but ptcg live doesn't have access to cards from previous expansions before sun and moon. Playing expanded as intended would be greatly appreciated. I don't want it to die out.
3 votes
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