Skip to content

TCG ONE Idea Portal

Idea & Feature suggestions are greatly appreciated. You can also vote for existing ideas to increase their weight. Please consider supporting this project for the future of the project.

Return to Home

97 results found

  1. 19 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  2. bonus experience for completing quests/achievement

    leveling up could be expedited by awarding experience for completing quests. Doesn't have to be a whole lot but would allow players to level up quicker, which many will find helpful once more sets are released that become available in career based on your level.
    Something similar could be done for achievements, as some require a huge amount of effort just for a single copy of a card. Maybe dividing them up into tiers and granting experience based on what tier (Tier 1 = 200 or 300 xp, Tier 2 = 500 xp, Tier 3 = 1000 xp) and so…

    1 vote
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  3. Drafting/Prereleases

    Could we have a drafting or prerelease mode where you just open packs and play with what you get (being able to add energy)? Drafting might be a bit more difficult, as you'd need to have multiple players join and then split up, but straight up opening packs and building a deck with it shouldn't be too difficult, since we already have a pack simulator. I'm not familiar with Neo stuff, so I'd love to play a casual format where I can learn the cards. Maybe not something that can be done right away, but something for the future.

    12 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  4. Filter out used cards

    This is a suggestion for the deck editor: have an option to filter out the cards that are already in the deck (e.g., if you have two Bills, and you used one in your deck, the left-hand menu would show one Bill still available. If you have 2 in the deck, Bill either wouldn't show up at all, or would show as having 0 copies available), so you're not having to search through cards you're already using.

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  5. Card GB Set

    Import Card GB Set (exclusive for the game) from the Pokemon TCG Game http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_Trading_Card_Game_(game) as promotion cards.

    27 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  6. Add evolution lines to the import deck feature

    Hey, I was using the import feature to import a neat deck I found from the 2004 Worlds Format. The list I found used evolution lines, and formatted them as "3-3 Lanturn" as opposed to "3 Lanturn, 3 Chinchou". I think it would be really neat if you came up with a way to make the program read that sort of thing as "3 Chinchou, 3 Lanturn" rather than not registering it whatsoever.

    Thanks for taking the time to read and consider this, I hope it's plausible enough to make work.

    0 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  7. Add the Platinum and HG/SS sets

    As far as I can see in the card database, all of the sets in this time frame are not available. I hope you add them in soon, most of the cards I own are from those sets, and sets like Stormfront and Triumphant have really good cards.

    10 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    Hello,

    HGSS and UL were also released in a previous update. All Gen3 sets alongside with HL-on, DX-on and EX format have been released recently :) We are making great progress lately.

    Best
    -
    We’re on Patreon! Please support the project for frequent updates: https://www.patreon.com/tcgone

  8. Daily reward

    Hello. Sorry if this is not well understood, I speak little English. I suggest giving a "daily reward", similar to the official TCG (every 24 hours, if the player entered the site, that day). For example: 50 or 100 bits per day, and a "booster pack" every 5 days.
    Greetings! excuse my very basic English.

    48 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  9. Trading

    Me and my friend just started playing on this site, and we love it! But he owns cards I could use and I own some he could use. Would be nice if there where an option to trade or send cards to eachother!

    Thank you for this amazing site and your effort!

    87 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    under review  ·  1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  10. Unlimited 150 Format

    I would love it if you could implement the Unlimited 150 format. :)

    http://www.sixprizes.com/2012/06/07/150-introduction-unlimited-150/
    http://pokemon150.webs.com/basicrules.htm
    http://pokemon150.webs.com/advancederratabans.htm

    Unlimited 150 is a fan-made custom format that attempts to make the Unlimited format balanced. The basic rules are as follows:

    *Players use a 100 card deck.

    *Players can only use 1 copy of each card (e.g. only 1 Hypnotoxic Laser); players can use 4 of each Pokemon, but only 1 of each version (e.g. only 1 Base Set Bulbasaur, 1 Expedition Bulbasaur, etc.). Players can still use infinite Basic Energy.

    *Players start by drawing 15 cards, choose 8 of those cards to be…

    32 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  11. Japanese-exclusive cards

    Introduce into career mode Japanese-exclusive cards like the Vending sets, Intropack decks, promos, etc. so English players can experience them in their historical context.

    18 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  12. Custom Cards

    I'd like to see create-a-cards made by the community eventually put into tcgone.

    4 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  13. Player vs. CPU

    Traning is important for novices, but some players dont know to play or must take time to defeat strong opponent. So I have idea abut new mode called "Tranang Game", where is player fighs a CPU. I think, must be good

    14 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  14. 1 vote
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    planned  ·  0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  15. Custom Formats

    I'd like to see you make some custom formats to play in. Examples being monotype decks (only 1 type of pokemon) and decks where you can't use a final stage pokemon (one that can't evolve further).

    141 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  16. Half Decks

    I'd like to be able to play with Half Decks (30 card decks, 3 prize game).

    26 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  17. Markers

    damage and various special conditions and delayed effects should be visible via markers.

    18 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
1 2 3 5 Next →
  • Don't see your idea?

TCG ONE Idea Portal

Categories

Feedback and Knowledge Base