Skip to content

TCG ONE Idea Portal

Idea & Feature suggestions are greatly appreciated. You can also vote for existing ideas to increase their weight. Please consider supporting this project for the future of the project.

Return to Home

202 results found

  1. Add Fates Collide

    I need to use that new Mew.

    45 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  2. Add Steam Siege; and Standard 2017 to Game---and add future sets in a more timely manner.

    Steam Siege was released August 3rd for the US; and it is now nearing the start of September. A month is plenty of time to implement the cards of the next set; imo as a programmer. The updated Standard Format, I understand would take a little longer.

    But I, and several other players, need Steam Siege in order to fully test deck concepts that we plan on using--so we know whether or not to invest money into those cards or not.

    45 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  3. Use Gender neutral pronouns for game text

    for example, "Player has been inactive for X seconds, THEY will be kicked if..."

    I'm a girl playing and it's a bit annoying seeing just male pronouns on here.

    43 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  4. Delete "queue" system and make visible the waiting games.

    Currently players don't know if there is any game waiting, and they have to write constantly in the chat if they created a game (https://puu.sh/uHgu9/12a57ad38a.png).
    I think every player should be able to see the games on hold and choose which game to enter.
    If they don´t want to play with someone, they can add players to their ignore list.

    43 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  5. Add Guardians Rising, Burning Shadows and Shining Legends

    I want to be able to use this website to practice decks that would work in the current standard, and at this point tapu lele is needed in decks, and many other awesome ideas have come out of these sets. It might sound entitled, but it would really help this site get to being above tcgo imo

    42 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  6. Legacy Format

    Similar to how it is done in TCG Online

    37 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  7. First Turn Coin Flip Decision

    Please please please fix this. I am certain that you are supposed to flip a coin before EVERYTHING (before drawing cards for your hand, before prizes, etc.) and I was also certain that whoever wins the coin flip is supposed to CHOOSE who goes first. It really annoys me that I win the coin flip and automatically go first, because with many of my decks (Xerneas/ Gardevoir, Beeveelutions [will be out when ancient origins is released]) I want to go SECOND, because its very important I attack first. But for whatever reason, I don't choose, it just makes you go…

    35 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  8. A ding when a game starts

    more then once I have started a game when its quiet and then suddenly I am in a game with no way of knowing once I tab out. A notice would be great

    34 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  9. HGSS ERA cards(HGSS-CoL) along with a new format.

    This would allow for many very popular (and fun) decks to be made. A new format, similar to the legacy format of the official game, with hgss-bw legendary treasures, would probably be extremely popular as it is in the official game.

    33 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  10. When having multiples of a pokemon that have pokemon powers on the bench, have them numbered so you know which one is using their power.

    Had 3 Charmanders in play today, one in play and 2 on the bench. went to use Gather fire to save the energies off the active Charmander and accidentally took one off the bench and added it to the active.

    28 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    Hello, thanks for reaching out.

    TL;DR; Possible via tooltips on action button AND pokemon in field.

    This is now made possible by tooltip hints on each poke-power (or ability) button that shows the id of the pokemon in play in paranthesis. The ids of pokemon are also visible via tooltips of the pokemon in play. Therefore you can match them 1-1 to see which power you’re using.

    Best

    We’re up-to-date with latest sets! Play at play.tcgone.net
    TCG ONE Discord Server: discord.gg/MTBGxVE
    Patreon: www.patreon.com/tcgone

  11. Add NEO and GYM Sets

    Start by adding the cards that feel natural to you.

    28 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    completed  ·  0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  12. 26 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  13. 24 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    completed  ·  0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  14. View Hand and Deck Simotaneously

    When I search my deck for whatever reason, I would like to be able to see my hand at the same time. So I can see how big my hand is and remember what's in it. Perhaps make the page to view the deck collapse-able or move-able (like when there's a stadium in play).

    23 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    completed  ·  2 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  15. Implement a way to remove cards from the economy.

    As it stands right now, as people keep buying more booster packs, rare cards are gonna become much less rare, and anything less is gonna be worthless. It'd be a good idea to add some feature that can actually remove cards from the game completely. Maybe a sale feature of some kind. It'd be nice to be able to do something with the load of common cards you don't have use for that definitely won't sell.

    22 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  16. Glitches in v14.3.2

    Dear TCG ONE Developer,

    I have encountered the following glitches in v14.3.2:

    • Players do not reveal their hand before taking a mulligan.
    • Players reveal their Active Pokemon before setting up their Bench.
    • When the maximum HP of any Pokemon decreases, that Pokemon is not Knocked Out even if it has total damage no less than its new maximum HP.
    • Training Center does not increase the maximum HP of any non-evolved Stage 1 and Stage 2 Pokemon (e.g. a Stage 2 Pokemon put into play via Archie's Ace in the Hole).
    • Safeguard does not prevent Pokemon-EX's attacks (e.g. M Manectric-EX's Turbo…
    20 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  17. Ability to save quickplay decks as WIPS instead of having to have all 60 cards

    I dislike that I have to have all 60 cards mapped out before I can even save my deck. I have also had problems with the page timing out or freezing and it's frustrating when I have to go through and add them again. It would be nice if I could use the deck builder to sketch out different ideas, saving it as I go, but could only play it if it has the full 60.

    Thank you for your consideration.

    17 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  18. Allow saving incomplete Career Decks

    Obviously these decks wouldn't be usable in game, but it would be handy to be able to purchase cards from the market as you construct a deck without having to do it all at once.

    16 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  19. Keep booster prices at 100, and starter prices at 500.

    Making cards more accessible will help newer players to build up competitive decks, make it easier to access energy. Making cards difficult to access just advantages those who are more established.

    You might offer new accounts a more generous starting package of say 1000 bits.

    16 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  20. Create an Exchange System for Mass Duplicates

    Since the Website already tracks everyone's inventory on career mode, I think it'd be neat to have an option where someone can exchange 10 duplicates for 1 random card of the same rarity from the same series, but it'd be a randomly selected from the cards you don't already have in that set.

    Example: I have 10 Base Set Staryu (Common) and haven't obtained a base set Caterpie, Vulpix, Pikachu, or Metapod before. The exchange may give me 1 Vulpix.

    The rarity can be either the card rarity, or the pull rarity you already established (so it's based more on…

    16 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    completed  ·  0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  • Don't see your idea?

TCG ONE Idea Portal

Categories

Feedback and Knowledge Base