TCG ONE Idea Portal

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  1. have the arceus cards

    have the new hoopa and pikachu and the two mewtwo foiled card and all the arceus card

    3 votes
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  2. 3 votes
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  3. A few suggestions to make play easier.

    Give people the ability on the deck building screen to search for cards by energy type card type or name to prevent endless scrolling through lists.
    Perhaps add some sort of on screen text (outside of scrolling text box at side of screen, perhaps something more obvious across the middle of play area) to inform players what damage has been done to their card listing and totalling all bonus received from trainer cards ect. For new players it can a bit bewildering as to why you've even been killed at times.
    A display of any trainer cards used on screen…

    3 votes
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  4. background music

    It would make it a little less sad and make it more exciting. Just have a soft slowish song for the main menu, and for the actual game have it loop an instrumental song (I suggest an instrumental version of the Pokemon original theme song, or Red or Blue's theme in a more rock or opera setting)

    3 votes
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  5. Provide a enter game link after a game is found.

    When a game is found, dont auto load into the game. Provide a 'Enter Game' button along with the game found alert. Give the button a 60 sec timer and kick them if they dont click. Sometimes the alert doesnt go off and this will prevent the waiting 60 sec if an accidental afk occurs.

    3 votes
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  6. Non holographic card picture would be better

    Giving priority to non-holographic version of the maps for visibility and readability.

    3 votes
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  7. Add an option to favourite decks in career mode

    I have at least 20 or 30 decks in career mode. It would be nice to have a favourites bar so I can easily find decks I more frequently use.

    3 votes
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  8. make an easier method for moving damage

    I've been using ear influence meowstic recently and have been losing to the clock not reading me doing an action and when i make the KO happen in time- the game crashes after i take my prizes.

    3 votes
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  9. Colored Text, in all Situations

    Ideas have been tossed about saying to have the lobby chat be colored base on user, carrying this to in game play will help, rather than all text being orange. An idea to help this is logged in user sees his color as say Red, others are in various colors used. but the user in this scenario is not assigned red which would cause confusion if other users have red text, instead each user logged in will always see their text as red, this will let each user know what they have typed. meanwhile various users have randomly selected colors…

    3 votes
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  10. Quickplay deck search.

    Ability to find a quick play deck without having to page through deck list.

    3 votes
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  11. Add sound effects for when stuff happens PLEASE

    Title.
    I have missed that my pokemon got asleep too many times

    3 votes
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  12. A guide to Career Mode

    I just started to use Career Mode and I have zero ideas on what to do. I just don't know where to start. Buy this card or that card? What are the archetypes in the Gen 1 format? How can I make my starting deck better? Something in client (or a link to such resources) would make career mode far more accessible.

    3 votes
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  13. Replay

    The main thing about TCGONE is testing decks. To improve testing i consider that having a replay option from the last game we would be able to see the pros and cons from our build and work from that.

    3 votes
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  14. database "abilities"

    Additional Display Columns for Cards Database.

    I assume that things like attack damage, energy cost, attack special text, ability text, etc. are all stored somewhere in order to support gameplay. It would be nice to be able to utilize the cards database as a research tool as well. This is far and away the best reference tool I have found as far as quick searching cards.

    A few minor adjustments would take this tool over the top.

    3 votes
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  15. No weakness/resistance for quickplay

    Have a checkbox prior to match for no weaknesses and resistances during play.

    3 votes
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  16. Add a way to view the Field while searching

    During a real game, you can put down the deck and look at the field for a couple of seconds before making your choice(s). However, I saw no way to do this in here. This feature would be greatly appreciated.

    2 votes
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  17. Filter out used cards

    This is a suggestion for the deck editor: have an option to filter out the cards that are already in the deck (e.g., if you have two Bills, and you used one in your deck, the left-hand menu would show one Bill still available. If you have 2 in the deck, Bill either wouldn't show up at all, or would show as having 0 copies available), so you're not having to search through cards you're already using.

    2 votes
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  18. Add bots for people who have been waiting after 5 mins or so.

    Like the title says, maybe add bots so that way if someones been waiting in queue for awhile, they will face against a bot.

    2 votes
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  19. Reminders for your turn

    Instead of simply counting down the timer before you time out, I think a timer for the last 15 seconds should sound off to remind you of your turn. Additionally, if you are in another tab, I think the TCG One tab should flash "your turn" or something similar to alert the person to return to the game.

    2 votes
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  20. List your player letter (A or B) next to your name above your timer

    I never know which player I am because the marker indicating what letter I am is buried by the game log as soon as the game starts? Maybe have your number just listed by your timer or name, so you know what player you are?

    2 votes
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